Realm Codex

The Eternal Convergence · Wiki
[ALPHA v0.0.022] — This game is in early development. Stats, abilities, and mechanics are subject to change. Features marked [NOT YET IMPLEMENTED] are planned but not live.

Realm Keep is a browser-based multiplayer battle arena. Two teams of heroes fight across a mid-lane, commanding minion waves and destroying structures to reach and obliterate the enemy Castle. No install required — just pick a champion and play.

Heroes20
Lanes (Alpha)1
Max Level20
Castle HP3,000
Wave Interval45s
Respawn Time8s

Sections

Heroes

All 20 playable champions — base stats, roles, and full ability breakdowns including cooldowns and mana costs.

Mechanics

Combat, XP, gold economy, death & respawn, AFK system, win conditions, and controls.

Units

Minion types, wave composition, spawn timing, pathfinding, and last-hit gold values.

Structures

Towers and the Castle — HP, attack range, fire rate, aggro priority, and strategic notes.

Controls at a Glance

InputAction
Right-click groundMove to location
Right-click enemySet auto-attack target
SStop moving (hold position)
Q / W / E / RAbilities (aimed at cursor position)
Scroll wheelZoom in / out (0.3× – 2.0×)
Tab (hold)Scoreboard — K / D / A · CS · Gold · Level
ESCSettings menu (audio, music track, session info)

How a Match Works

  1. Visit the main page and click JOIN BLUE or JOIN RED.
  2. Select a champion on the hero select screen. A CPU bot fills the opposing side automatically.
  3. A 3-second countdown begins once both teams have at least one player. Then the game starts.
  4. Minion waves spawn every 45 seconds from both Castles and march toward the enemy base.
  5. Land the killing blow on minions to earn last-hit gold. Use gold to level up via XP gain.
  6. Destroy the enemy Tower first, then push to destroy their Castle to win.
  7. After the Castle falls, a 20-second victory screen plays, then all players return to the lobby.